Logic Program
In the following example of a Logic program, a trigger sets up a MOVP command to store the screen value in a system variable (#H_ChangeScreenNo).
For more information on instructions, refer to the following. 32.13 Operation Instructions (Transfer)
Function Summary
You can change the screen on the display unit by storing the number of the screen you want to display in the system variable #H_ChangeScreenNo.
When the "Alarm_A" bit turns ON, "3" is stored in #H_ChangeScreenNo.
The display changes to screen number 3.